Haha, who remembers that strange little platformer I played on my stream back in the beginning of last year? Nobody, that's who. Anyway, we actually finished making this iPhone game at the start of last year, but we never got around releasing it. Until now, that is.
The game itself is pretty cliche as far as genre goes. "Oh boy, another 2D pixel puzzle platformer, I can't wait!" is what you're thinking. And you're probably right, but hey, it's a start.
Plus, I've included some promo codes for anyone reading this, so you don't even have to use money. Just your precious, precious time. Given how many people actually check this blog, I'd say 10 codes is enough, but if they run out just let me know in the comments and I'll share some more.
Be warned though, this game is hard. I would know, since I was the guy who playtested them all, setting the achievements and high scores. There are 100 levels in total, if anyone actually manages to get past the first 50 I'll be surprised. My programmer said some of the achievements are too difficult (impossible) to get, but I disagree, since I had to set them myself by playing through the game.
If anyone does actually get stuck, let me know and I can record a video of myself showing how you do it etc. Anyway, we didn't do a great job of introducing players to the mechanics, it's lacking any real story or incentive, and it's a bit rough around the edges,. If nothing else though, I hope it provides at least a little bit of entertainment to you.